AI Insights · Timothy · April 2022
Top 5 Basketball Games Performance on Unified Platform in Saudi Arabia - Q1 2022
Discover the performance trends of the top 5 basketball game applications in Saudi Arabia during Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 basketball games in Saudi Arabia displayed varying performance trends across downloads, revenue, and active users. Here’s a closer look at how these apps fared during this period, based on Sensor Tower data.
Flipper Dunk from Rollic Games saw a notable spike in revenue mid-quarter, reaching $18 in the week of February 14. Weekly downloads exhibited an upward trend in February, peaking at 5.9K in the week of February 21. Active users increased from 13.6K at the beginning of January to a peak of 17.2K by the end of February, though there was a slight decline towards the end of March, averaging around 13.8K.
Hoop World 3D by Quiet Games experienced a steady decline in weekly downloads, starting at 7.5K at the end of December and dropping to 1.6K by the end of March. Revenue, however, showed a small increase towards the end of the quarter, reaching $25 in the final week. Active users decreased consistently, from 17K in late December to around 7.6K by the end of March.
Jump Dunk 3D, published by Voodoo, had varied weekly downloads, peaking at 6.1K at the end of December and dropping to around 1.5K towards the end of March. Revenue saw slight fluctuations, with a peak of $7 in the week of March 7. Active users also trended downward, from 19.5K in late December to around 6.8K by the end of March.
Basketball Stars™: Multiplayer by Miniclip.com showed a moderate increase in revenue, peaking at $472 in late December and experiencing a steady rise to $375 by the end of March. Weekly downloads fluctuated, starting at 5.2K in late December and ending at around 2K in March. Active users saw a decline from 17.8K at the end of December to around 11.3K by the end of March, with some recovery mid-quarter.
Basketball Arena - Sports Game from MASOMO LIMITED had a strong start in revenue, reaching $827 in early January and peaking at $1.4K in the week of January 24. Weekly downloads showed a peak at 5.4K in early February, but then declined to around 1.3K by the end of March. Active users increased from 9.9K in late December to a peak of 16.2K in early February, then decreased to around 8.9K by the end of March.
For more detailed insights and comprehensive data, visit Sensor Tower.